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typographic hierarchy response

 When reading this article, I was reminded of graphic design 1, when we were working on our zines. The importance of typographic hierarchy was stressed in the beginning of working on our projects. I think this article helped me understand that typographic hierarchy does not revolve solely on the size of the font, but also on factors like font type, punctuation, capitalization, color, etc. I knew before this reading that hierarchy is important within design for readability, and is helpful for getting a point across, but I did not realize how much an impact poorly planned hierarchy could have on a design project. Overall, I think this article is very helpful, concise, and well-informed, but I almost wish we read it at the beginning of the semester, as I believe it would have helped student who were new to design. 

interdisciplinary interaction design response

The first section of branching and nodes is a lot like what I wrote in my journal when preparing for the first two projects, but more straight shot. I think the stressing of what information overload is very important, especially when creating a website. While reading the "Faux Choice" section, I was reminded of when restaurants have a trash and recycling section, but they lead to the same trash bag. In the context, I really do not like the idea of faux choice, but I can see how it would be useful when designing games or interactive projects. 

interactive installation

 The interactive installation that I choose to focus on is Meow Wolf's "House of Eternal Return". I choose this installation because I have heard of them before and I have seen people talking about their installations. I chose this specific installation of theirs because I really love the look of it, and I really love the theme they chose, which is almost a fairy-like, woodsy scene. They fill a building with structures that resemble whimsical trees, they hang greenery from the ceilings, and they have little houses in the trees that people can be in. In addition to this room, they have addition rooms with themes like glow in the dark trees, a carnival room, candy room, a living room, etc. The goal of these installations is for the guests the become fully immersed in each room and have different experiences from each room. This specific installation is located in Santa Fe, New Mexico and opened in March of 2016. The outside of the building is very unassuming. If someone wer...

critique response

 I am pretty happy with how project three turned out. During critique I was giving the idea to add a little house/ cottage that she could live in, and give her a pet cat. I love both of these ideas, and will probably be adding those soon. Overall, everyone seemed to like it and did not really suggest I change much about it, so I am very happy with how this critique went. 

project 3

 full screen  edit 

interactive website review

 "Quick, Draw!" The website I am reviewing is "Quick, Draw!". I chose to review this website because I thought it was really fun to mess around with. The basis of this website is that you are given a prompt to draw, then as you draw it an AI tries to guess what you are drawing. One thing I am confused about is how the AI does not know what prompt you were given. I do think it is kind of funny when something looks like the prompt to me, but it cannot guess the answer correctly. Because of this, I would be interesting in the website having an area where they explain how the AI works. The interactive portion of this website is clicking and holding to draw the prompt. Overall, I think this website is really fun to play around on, but I am curious as to how it works.